Material opacity does not work

I like the material you made. I am able to get a lot of cool distortion effects with it.

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I do get some weird reflections from time to time but it looks pretty cool overall.

I think if I mess around with UVs more I can maybe get a map that makes it looks more like the blurry effect I want.

As for the spiral node the problem is the lighting. I followed this popular tutorial and it works fine in Ue5. Looks like this in Ue5:

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In Ue4 however it encounters some problems when lighting is used…

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Both these examples have a light directly behind the glass but it looks very different. I’m new to materials so not sure why this is. Some people in the comment section of that video also realised this problem.

Once again, Thank you very much for your help :smiley:

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