I’m using the materials from the material lab project into my project. All was working correct until today…
For some reason all the rounded corners has broke and none of the materials are correct inside my project. But if i open the material lab project is working without any problems.
Go into your project settings and type “sm6” into the search bar for D3d12 Targeted shader format and check the SM6 checkbox. You are probably only on shader model 5.
I asked specifically a post earlier about shader model 6. Guess you missed it.
Create a new project and migrate it there. Check if it works. Then check your preferences in the not working project and compare it to the fresh one that should work.
I found a 3 days old backup of the project that everything works and i olny have SM5 enabled, and still works. I exported the settings of this project and imported them into the original one and still not working