Material Nodes Do Not Have Input and Output Nodes (Unreal Engine 5)

Hello! Wanting to know where to find the connectors option in Unreal Engine 5. I created a Material (not an instance) and for some reason, the only node that’s showing is the final output as output and RGB as the input when it supposed to have other stuff like opacity, screen position and etc (output) and for input it’s Alpha, R, G and B and some other nodes too. I will screen shot the before and after the bug.

Before (it was working):

After (this is my nodes now):
image

I tried:

  • Reimporting the texture (media texture) and creating a material from that to be used in a UI. Still did not work
  • Right now, I have changed from texture sample to parameter and it seemed to work but I do not like this solution because I wanted to tweak the opacity of the said material

Any help with the problem is appreciated!

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Hello! I solved my problem! Turns out I hid the nodes! I just unchecked “Hide Unused Connectors” and it solved it :slight_smile:

image

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