Material looks really different on character

Hi I made a material that I really like to make my character look “woolly”. Turns out the material looks totally different on my character, it just makes it look green. What am I doing wrong?


Check the UVs of your model.

i am sorry but what do you mean by that?

There is a 2D texture coordinate system for your mesh - UV coordinates. I think they are missing. Depending on the 3D software you use there is a way yo “unwrap” your model and map its UVs.

Search youtube for “UV Unwrapping in [your 3D software of choise]” or “UV mapping…” and there will be plenty of tutorials.

so unless I unwrap the UV, the material won’t show correctly?

Yes. You need to have mapped UVs on your mesh. There are Unreal Engine tools for that can help you but I haven’t used them.

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i finally did it on blender and it worked!!! now my character looks more like “wool”

Thank you for your help!!!

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