Material Layers with Alpha (Chrome drink can with a wrap where alpha shows chrome can below)

Hello! Please can anybody help. I am trying to make a drinks can that has a wrap where the logo of the can is see through to the Chrome can below. This makes the logo shiny/Chrome. In blender I used a mix shader with Alpha as the Fac to cut through to another shiny metallic texture below. Screenshot attached.

I would appreciate any help!

Hey there @sixteen21charc! Welcome to the community! So here’s a quick little setup to let you overlay a little logo on to a metallic surface. Any alpha let’s you begin to see down to the chrome. You could even use the output to make it less specular or metallic around the logo if you’d prefer.

UnrealEditor_2022-12-05_04-30-15