Material Issue with Blender and UE4

Hello guys,
I have the huge problem that EVERY static mesh ive imported to UE4 from blender with or without a material have a one colored material on it instead of the material ive seen in blender … like if i create a tree in blender with wood material all is fine but in UE4 i only see a brown tree and that happen to alllllll improted meshes only objects i created in UE4 get normal materials

ok no matter what you might think any material you export won’t work in UE4, the most you can do is export the textures and import them into ue4 and then create a material using those textures.

don’t forget that you need to uv each and every mesh you create then apply the textures in blender to make sure that everything works