[MATERIAL] Interior Mapping

@anonymous_user_8eb3b1df: I’ll see what I can do, I’ve experimented with them but they add quite a lot of math, which I’m trying to avoid, at least for now, since I’m aiming for the cheapest version :wink:
@: What you can do is divide the texture into 4 parts and adjust the UV settings, I don’t have a setting to randomize just yet, I’ll look into it!
@ZeJudge: Cheers mate, my pleasure!