So I’ve created this Fog of War system through Material + Material Instance. The Material Instance contains two variables: the radius and hardness of the Fog of War area. So my question is this: is it possible to link these two parameters into variable which are set in ThirdPersonCharacter?
How would this work, to be exact? I mean I can “Create Dynamic Material Instance” and give it a parent (FoW Instance) etc, but what would be the actor class? Also, wouldn’t “set material” be changed to something else as well? Below is an image of what I’ve done so far.
Edit: So what I’m basically saying, I couldn’t figure out how I could get either the Material Instance variables or the post Processing Actor, so I could assign a variable to it.