Material instance change direction on imported .fbx and .obj mesh after corner

Hello,

I hope that I am right with my problem in this community!
I created in Fusion 360 a Window with corners. After importing in UE5, i want to set a material instance on the mesh. But after placing the material instance on the mesh, the direction of the material instance change. I attached some pictures of the problem. I hope you can help me.

Thank you very much!



Hey Schofi,

I moved your post to architectural dev discussion. Hope you get some answers soon :slight_smile:

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Odd. Somehow the UV mapping isn’t exported from fusion. Check if there is an option in the exporter to export the UV mapping. FBX is better than obj.

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Thank you!

@S-Dot
Perfect. That was the solution. Here the link to the workflow to do that in Fusion 360.

Thank you very much!