Hi, I opened a project, I want to create a Skysphere in C++, without Blueprint (cuz isn’t my style), whatever, I found the source of material.
MaterialInstanceDynamic’/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.SkySphereBlueprint.Sky Sphere mesh.MaterialInstanceDynamic_4’
But, it is a map… how I should get the Material from map to import in my project?
Thanks for reading.