I’ve created a simple material to create bands,
but when I apply it to a sphere, it looks wired in this way:
this is the inside of the sphere, does anyone know why?
I’ve created a simple material to create bands,
Because you’re using wireframe view?
Nope, I was in a blueprint. It’s not wireframe.
But what aspect are you having a problem with? The fact that it looks like wireframe, or that the lines are wobbly?
It was a mesh problem, I’ve augmented the number of vertex
It could also be a UV accuracy problem