Material Generate bands node generates wired bands

I’ve created a simple material to create bands,


but when I apply it to a sphere, it looks wired in this way:

this is the inside of the sphere, does anyone know why?

Because you’re using wireframe view?

Nope, I was in a blueprint. It’s not wireframe.

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But what aspect are you having a problem with? The fact that it looks like wireframe, or that the lines are wobbly?

It was a mesh problem, I’ve augmented the number of vertex

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It could also be a UV accuracy problem

image