Material function that allow to you to create a very nice Fresnel effect using Schlick’s model, the nice feature of this fresnel effect is that you can “segment” the effect, applying the effect only in a portion of the mesh, you can create a Fake rim or back light very quick, even useful in visual effects.
First I want to thanks all the people that download this “Advanced Fresnel – Segment”. I realized that most of the people like the effect, so I added a new function “ramp3Color”, that allow to you to create a color transition using a ramp with 3 colors, similar of the ramp of maya, you can configure the 3 colors and the position in the ramp.
I hope that you enjoy these new function to create amazing effects.
Unreal Forum Link:
Gumroad Link:
Really thanks for all the people that donated and invited me a coffe