Material Expression Vector Parameter node main output is float3 not float4

I guess this means it’s just the documentation that needs fixing. It is a bit misleading to say “The VectorParameter expression is identical to the Constant4Vector” as it can’t be used in place without a Vector Append node.

Shame, it means I need an extra node in all my materials since they all need a f4 input parameter. Nevermind, back to frying bigger fish :slight_smile: