When I open Material Editor just double-click in the content browser or any material slot I always get a 7 times out of 10 the editor crashes and I get this
LoginId:0c9521da4ba3a67a32d7f594966c10a5
EpicAccountId:9117ccc4246645f1b1eb3f7bd84fe910
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000040000
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_MagicBulletLooksEditor
UnrealEditor_MagicBulletLooksEditor
UnrealEditor_MagicBulletLooksEditor
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_MaterialEditor
UnrealEditor_MaterialEditor
UnrealEditor_UnrealEd
UnrealEditor_MaterialEditor
UnrealEditor_MaterialEditor
UnrealEditor_MaterialEditor
UnrealEditor_MaterialEditor
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
UE4 was so reliable and still is now I’m working on a project and literally I can’t finish it because of that annoying Bug I started to feel it’s a mistake that I started the project in UE5 when I had the chance to choose
please advice