yes but the problem is, that I don’t know how to do that
It’s about as close as you can get I think. In blender, make a sphere and chop off slightly more than half:
The in the UV editor, view from above and choose:
Or even better, just view from above and choose ‘unwrap’, duh…
Okay I did that.
It’s okay, but not perfect.
I’m fine with that.
Thank you very much
@Arkiras @ClockworkOcean
If you want an entire sphere the only way is a “football” (aka “soccer ball”) pattern, where some of the shapes are pentagons.
The reason is that an all-hexagons tiling is flat, and nothing you do can bend it without distortion - but pentagons can be added to pinch it in at points to give a sphere.
okay can you show me how to do that?
The easiest way would be to find a football/soccer ball texture and paint over it.
Note that when flattened to a texture it will look distorted but it’s an anti-distortion of a sphere so it cancels out when applied to a sphere