Hi ,
Diffuse = Color > Texture
Bump/Normal = Normal > Texture
Glossiness/Reflection = Roughness > Texture (Reflection/glossiness being the inverse of roughness)
I hope that helps,
Best,
Raghib
Hi ,
Diffuse = Color > Texture
Bump/Normal = Normal > Texture
Glossiness/Reflection = Roughness > Texture (Reflection/glossiness being the inverse of roughness)
I hope that helps,
Best,
Raghib