In Twinmotion 2023.1 Preview 2 i dont found in Material Editor the point for define reflection or texture for refelction map.
Thanks for Help.
Mike
In Twinmotion 2023.1 Preview 2 i dont found in Material Editor the point for define reflection or texture for refelction map.
Thanks for Help.
Mike
Hi ,
In the new UI in 2023.1 Preview 2, the Reflection parameter for materials has been replaced with the Roughness parameter. You can adjust the Roughness of a material to achieve everything you could with the old Reflection parameter. The only thing to take note of is that Roughness is the inverse of Reflection, so a Roughness of 100% is equivalent to a Reflection of 0% in the old UI.
Best,
Raghib
Please correct me if I'm using textures wrong in Twinmotion
Texture-diffuse -> color/Details Texture
Texture-glossiness -> ??? Roughness -> Details Texture
Texture-bump -> ???
Texture-normal -> Normal -> Details Texture
Texture-reflection ???
Thanks
Hi ,
Diffuse = Color > Texture
Bump/Normal = Normal > Texture
Glossiness/Reflection = Roughness > Texture (Reflection/glossiness being the inverse of roughness)
I hope that helps,
Best,
Raghib
I use PBR-Textures and it will be 5 textures.
I know to use
I dont know where i can use heigts and refelction.
Thanks
So i think the way ist it by
Please correct my ifit is wrong
Thanks
Hi ,
Everything is correct except:
I hope that helps.
Best.
Raghib