Hi there!
Working in UE4.23.0 i met a bug.
In case when Material Editor custom node has more than 6-7 inputs, and i try to edit something in there, UE editor crashes. It is constant bug, and can be reproduced easily on UE4.23.0
Steps to reproduce, for example:
- In Material Editor, add Parallax Occlusion Mapping node
- Open this node in editor to watch POM’s internal nodes
- Find in there Parallax Occlusion Mapping custom node, that has 12 inputs
- Try to edit the code, or some input names, or etc, no matter. In a couple of seconds editor will crash.
In older versions of UE4 custom node worked well.
Thanks.