Material Blend

How to Make two different property material in one shader Blend one snow (opaque and second having Ice (Translucent)

Set the shader to translucent and then adjust the opacity from 1 for opaque and lower it until it becomes sufficiently transparent for your ice.
You cannot switch between a true opaque shader and a true translucent shader in a single material. You can have a translucent material with a high opacity value, but it will not behave like a true opaque materials for technical reasons.
Because of this and many other reasons related to the limitations of translucent materials, most ice in games is actually made with a fully opaque shader. Ben Cloward has a YouTube video showing one way to do this. Ice Shader Part 2 - Advanced Materials - Episode 6 - YouTube

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