Mourncall is the quiet voice of the flock, a figure who rarely rushes into battle but whose presence is always felt. His name comes from the low, haunting calls he makes before a raid — sounds that echo through the forest like distant mourning.
At his belt he carries a flint knife, simple but carefully kept. Unlike the others who rely on speed or strength, Mourncall moves with calm certainty. When he draws the blade, it is never in haste, only when the moment has already turned in his favor.
Some believe Mourncall listens to the forest more closely than the rest. He pauses often, head tilted, as if hearing something carried through the wind or hidden in the ground beneath his feet.
When the flock moves through the Proto-Silica Forest, Mourncall is usually somewhere behind them, walking slowly with the flint knife resting in his hand — and the strange, quiet call that gave him his name drifting softly through the trees.
You hear that sound sometimes, just before everything changes?” someone asks softly. “That’s what they say about Mourncall. He doesn’t chase glory or noise — he carries silence with him. And in that silence, start to feel the weight of what’s coming. Mourncall doesn’t speak much, but when he does, it’s never wasted breath. Some say he knows how every story ends… and simply walks toward it without fear.”
Demo video