Masterstile creating collision causing character to teleport into the air



I was having problems with my character being shot up into the air when I try to play. People told me it has something to do with my collision but I didn’t have any huge collisions. I eventually find out my master tile is creating a huge collisions as a whole. What should I do?

You probably have the standard collision.
Which might be a giant box encompassing your entire object.
Open up the asset editor for your object and either give it a custom collision object.
Or generate a new one.

How do I do that for a master tile.