Ultimate Screen Effects Pro is an editor runtime plugin that offers extensive screen and gameplay effects (post-processing, status/time/environment effects, camera shakes, particle and Niagara effects, audio states). It is designed for single-player and multiplayer and includes replication/RPC support for server-controlled effects, with 91 Textures and 10 Materials, 11 Material instances.
The Plugin works with Gameplay tags and Data Assets and can be added anywhere in Blueprints.
(Ultimate Screen Effects Pro Sample Project)
Note: The sample project uses the plugins (StateTree) and (GameplayStateTree); this is only required for the sample project and is not needed to use the Ultimate Screen Effects Pro Plugin.
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Features — Overview
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- Screen FX (PostProcess Blendables)
- Damage FX (Vignette, Critical Hit, Low Health Pulse, Time Dilation)
- Status Effects (stackable, blendable, with audio)
- Time/Focus Effects (Time Dilation, Freeze Frames, White Flash)
- Environment Effects (ambient postprocess + letterbox + camera push)
- Camera Shake Effects (configurable)
- Particle Effects & Niagara (spawn, parameter control)
- Audio States (lowpass/highpass, music multiplier, ambient layer)
- Bulk/Preview/Performance options (pooling, LOD, quality settings)
- Multiplayer‑ready: Server/Client RPCs + replication for important states
Blueprint callable functions (selection):
- PlayScreenEffect (Effect Tag) — PostProcess / Blendable effects
- PlayStatusEffect (Status Tag, Intensity)
- PlayScreenEffect Advanced
- PlayScreenEffect at Location
- PlayScreenEffect With Hit Result
- StopScreenEffects
- StopAllEffects
- StopStatusEffect (Status Tag)
- PlayTimeEffect (Time Tag)
- PlayEnvironmentEffect (Environment Tag)
- StopEnvironmentEffect
- PlayCameraShakeEffect(ShakeTag) -StopCameraShakeEffect(ShakeTag)
- PlayParticleEffect(ParticleTag) / StopParticleEffect(ParticleTag)
- PlayNiagaraEffect(NiagaraTag) / StopNiagaraEffect(NiagaraTag)
- SetAudioState (Audio Tag)
- SetHealthPercentage (float) - replicated (OnRep callback)
- PlayTimeEffects (Effect Tag)
- Collision Filter and more
Note: The sounds are not included; these can be purchased on FAB.