Massive RAM usage on mostly empty level

Very good :smiley:

This number shown in the editor

image

is just that, it’s the editor.

The editor will gradually fill up memory as you edit and audition different assets, and it won’t go down. It’s no reflection on your game.

A much better way of checking it out, would be to run the game in a standalone window, and take a look at the windows task manager :slight_smile:

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