Massive memory leak with one particular bp open

When I first open the ue4 editor and look at the task manager, its using about 900mb

but once I open up “InventoryManagerComponent” blueprint (from ActionInventorySystem purchased from Marketplace)

it starts memory leaking until all my memory is gone (12,000.0mb) and the editor is no longer functioning.

the attached screenshot shows 6,000.0 but it will go until I have no memory left.

I am using 4.10.4 with version 1.5 of the ActionInventorySystem purchased from Marketplace

wfrstudios, I’d recommend you reach out to the creator of that marketplace item for help on this and so that they know it’s an issue and can fix it for all their customers.

It turned out that bp has many, many functions and I had 25 of them opened… when I closed most of them it solved the memory leak issue.

Suggestion to UE4 devs for possibly a “warning” pop up “too many functions opened” so newbs like me know not to have that many functions open at one time.