Massive memory leak in Blueprint Editor introduced with Unreal 4.9

I have the same issue since upgrading. First time happened within an hour of upgrading, crashing my machine (it was using ~14GB of memory). Now, I usually can work for about 1-6 hours before the editor needs a restart. I have been keeping task manager open and watching memory usage. When I do a save all while working in blueprints, I notice my memory usage climbing. I am glad I am not the only one seeing this.