(Mass) Enemies not appearing

I’m trying to set up mass in my project, but enemies aren’t spawning. The debug meshes (the cones) are appearing, though.

I’m not sure what could be causing this. I thought maybe they were spawning beneath the floor, but that doesn’t seem to be the issue.

The mass agent settings on the actor blueprint:

My base enemy data asset:

This specific enemy’s data asset, which is a child of the base one:

I’m not sure what else to share that would be helpful in figuring this out.

It looks like the entities are spawning? They’re just not appearing for some reason

I’m also getting these errors. Could this have something to do with it?

I also made a testing project for mass crowds, you can take it as reference from here .