Masked game window when running in borderless windowed mode, how to?

Hey everyone.

I’m trying to get my game to have a rounded corner mask when it is running in windowed mode. I’m pretty sure it is possible, but I’m also pretty sure it involves C++ and some engine modifications.

This is what I’m trying to achieve:

Thank you all so much in advance

If anybody still wondering about this, this plugin is what I needed.

https://www.unrealengine.com/marketplace/en-US/product/custom-shaped-windows

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