(The image is taken from the official unreal 5 guide.)
Or maybe it has something to do with the “alpha” section that I don’t quite know where it comes from either (since I don’t know which alpha it refers to).
Thanks, but that’s not the problem. Maybe I’ve explained myself wrong, but I want to make a mask, I don’t want a blurred square, I want the blur to have a certain shape.
The best example is this one (although I want to do it with the tools that unreal already has and not pay to do it):