Demo: https://youtu.be/h2AqogspmiM
Replicated Multiplayer UI Voting System is a plug-and-play Unreal Engine 5 Blueprint system that allows UI buttons to update shared data and replicate instantly across all server and connected clients.
This system is fully server-authoritative and works seamlessly in multiplayer environments, ensuring that all players see synchronized UI values in real time.
Players can interact with UI buttons (such as vote buttons), send requests to the server, and receive replicated updates that automatically refresh all widgets across every client.
The system is designed to be generic and reusable, making it suitable for a wide range of multiplayer gameplay scenarios.
Common use cases include:
Map voting systems
Game mode selection
Ready-up menus
Multiplayer scoreboards
Shared UI counters and stats
The asset is built entirely using Blueprints and does not require any C++ knowledge. A demo map is included to demonstrate real-time replication with multiple clients.
Compatible with Listen Servers and Dedicated Servers.