Martin Ljungblad - Frontier Comms – Sci-Fi Communication Devices

Equip your sci-fi world with Frontier Comms — a set of five detailed communication props built for Unity, Unreal, and any PBR-based engine. From mission tablets to deployed antennas, these props enrich your world and support gameplay, immersion, and storytelling. Perfect additions for base-building, exploration missions, survival scenarios, or tactical UI props.

Watch Game Showcase

Watch Turntable video

The pack includes a transponder, data pad, communication rack, satellite dish (folded + deployed), and a distress beacon (compact + active mode). Each asset is carefully optimized with clean topology, LODs, and game-ready colliders.

Designed in Substance Painter, the materials are fully compatible with Unity (URP, HDRP, Built-In) and Unreal 5.3+, with prefabs for both engines and a Unity asset-specific script for one-click material assignment across pipelines.

Whether you're building a tactical HUD, a remote base, or a crash site, Frontier Comms helps your scene feel grounded and believable.

Package features

  • Assets: 5 Unique Props - some with folded and deployed variants

  • Compatability: Unity 2022.3+ (URP, HDRP, Built-In) & Unreal 5.3+

  • Formats: FBX, OBJ, and Blender files included

  • Materials: 2K PBR Textures made in Substance Painter

  • Setup Tools: Includes Unity auto material assigner script + sample scenes

  • Runtime ready: Game-Ready prefabs with Colliders & LODs

Support & Feedback

Have questions or ideas? Your feedback shapes future updates. Reach me at: martinljungblad@gmail.com

Are the display panels, the LEDs, aniamting or changeable?

Hi Mnarlock,

I’m sorry about the late reply.

In Unity the LEDs of the beacon is controlled and changeable (intensity, clr, speed etc) via script.

In both Unity and Unreal all displays information comes from the emission texture. Customization of the displays could be achieved by turning of emission and adding preferred decals.

If you have any more questions don’t hesitate to get in touch, now a notification issue is solved on my end and I will answer promptly.

Best Regards

Martin Ljungblad

ML