https://www.youtube.com/watch?v=H3qNBvhdWW8
Mars Exploration Rover Simulator is my first Unreal Marketplace product that can be found here: https://www.unrealengine.com/marketplace/en-US/product/d234487f9d7c4510a6be73f2ec1996dd
The project was an important learning experience within Unreal Engine, and in delivering the product itself. I hope to use this showcase as a more informal way to log any updates or further inspirations. A major focus of the project was getting the Rocker-Bogie Suspension to run in real-time, and behave closely to other Rovers from NASA.
Behind the scenes the project started in UE 5.3, and transferred to UE 5.4 when it released about half-way through my project. 5.4 added quite a few new features that I didn’t get to experiment with for this project. Notably, the increased support of rigging in the engine itself whereas before I was exporting from Blender then making conforming a control rig to it. If I come across ways to improve the project either in pipeline methods or optimizations I’ll be sure to bring them up here.
Lastly, any feedback is welcome!