Marketting games stepbystep

I totally understand all of your point.
Enzoravo, i like indiedb and stuffs, but not so sure about moddb. In fact, i’m not sure about having another, “account”.
I look at many established indie developer, and they all have so little social account under their name and stuff. Jonathan blow have like, small blogs and youtube.
it’s like, their approach are meaningful in terms of development.

And seeing from Filly_the_owl and darthviper107 point of view, it’s all indeed about content. I’m not exactly the marketting guy, but i do know what’s a good game,
even cult hits. And being indie i can’t ask too much from my skill and time, but it’s about, making the right step.
I’ve not exactly work in video games company too…
So i guess what i need is, a measure of step by step development plans?
Do i make some asset first and maybe ask to be written in Kotaku?
Or do i paint some image and tell about my game’s story?
Maybe, should i make a trailer and post on youtube and…buzz it?

Regardless, all of those possible steps, which one do you think you enjoy best to watch? Say, from indie game perspective? via unreal?

Or perhaps can i take page from unrealdevgrant winner or undertale dev story?

Let me know what you think folks.