Hi,
I wanted to clarify a bit of a grey area with regard to the existing marketplace terms.
I want to build a game level for teaching game design concepts using assets from the marketplace.
So the terms say “Each such product built using content purchased on the Marketplace must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.” and I feel that I’m within those terms.
The grey area is that this will not be a ‘stand-alone’ game that’s been packaged (and therefore the assets locked in an inaccessible). In order for the students to be able to modify the level I’ll be distributing the original project folder. This means that they’ll have access to the original marketplace assets. Now in theory in terms of the law students are generally treated as ‘employees’ of the university (at least in UK law) so in theory I’m OK making any content I buy available to them ? What if I wanted to distribute the educational package more widely ?
I’m pretty sure that I won’t be alone in this situation so it would be great if we could get some clarity on this. I don’t really want to have to make everything myself from scratch, but I appreciate that just buying and using marketplace assets for this kind if distribution is maybe not straightforward under the current terms.
Thanks,
R.