Marketplace Content - What would you like to see from the community?

I throw a suggestion over the discord, and been advised by to bring it , as where all the Marketplace filters going :slight_smile:

A VR category in the marketplace.:cool:

The reasons ā€œCopied from discordā€:

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I guess the market place shall have it’s own VR section by now. I know that any VR item would be at the end of the day a piece of asset, blueprint,…etc. But there are certain things defiantly mean tot be for VR games only…Like a pack full of hands.
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Cheers,
-m

[=;628037]
and more AI related packs not just for humanoids but animals, etc.

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AI Behavior Toolkit is already capable of that. I have customers who use it for animals like wolves, deer, bears, fish, etc. You can check it outwww.unrealengine./marketplace/ai-behavior-toolkit

A few major opportunities I’ve noticed:

There are tons of spell FX for RPGs but ZERO animations for spells on the market. Not even a simple hadouken. is a ripe opportunity for any animators out there. Just ā€œwow spell animationsā€ and look at the caster classes to see what’s not there.
Not a single nighttime skybox
Arenas / stadiums. Most programmers are using the default checkerbox floor to prototype but would rather be using a flat stadium or arena. Bonus if it’s modular.
A complete walk/run/crouch/crawl blendspace with strafing. You would basically need 8 animations (forward/back/left strafe/right strafe/then the 4 corners) + 1 idle per blendspace. Plus a stand-to-crouch and crouch-to-crawl. If you don’t know how to code the anim blueprint just PM me it’s easy.

I am currently developing my own game but am looking to possibly sell some assets. Right now the animals are and one of the modular building sets. Its a completely medieval set focused primarily on dwarves. It is basically pieces of buildings that you can snap together to form many different types of buildings. I also have props for it. All 4k textures and total is about 400 different pieces. Is that something ya’ll would be interested in seeing? It is only the exterior for now. I’m working on the interior now.

More games that aim to develop on mobile platforms (Android/iOS)

Hello there :slight_smile:

I am considering selling Blueprint Plugins on the Marketplace and I’ve ran several researches regarding what to develop, the potential competition and so on and so forth. But I’ve come to a point where I need the input from the community to ā€œgauge interestā€. I’m aware of the fact that I can just create a thread for that (and I’ll do so) but I would have loved to have a ā€œlistā€ of things that have been asked but not provided yet.

I was kind of hoping that the first post on thread would compile such informations but I do realize it means having to follow thread every day and update the list (which is kinda tedious).

But the fact is that an up-to-date wish-list from the users would be an tool for any seller or potential seller (like I am).

Just wanted to point out, have a good day ladies and gentlemen :slight_smile:

Vehicles with good arcade style physics and that can be wrecked. Good example would be burnout paradise vehicles. could be either code plugin or a blueprint.

Things it probably should have
-Fully custom physics since you can’t really achieve with default ue4 vehicle physics which btw are moving to a plugin in 4.15
-Works at low fps (Substepping if simulated using ue4 physics)
-Multiplayer support
-Simulated and/or faked wrecking
-At least 1 example vehicle with functional art

would be and I’m sure that many people are interested in something like :slight_smile:

I would like to see some buttons and switches. Also buttons that change color when pressed, ex. from dark green to green, or dark red to red. There’s an item on the marketplace that says buttons and switches but it only has one image so I have no idea what the content is. Another ideas would be to add some kind’ve key or floating key to a pack like that, since they’re obviously important to opening doors.

I would kill for a pack of liquid materials that aren’t water. I desperately need some materials of slime,milk,beer,soda,juice,coffee,chocolate, and other drinks.

Also we really need more characters. I would pay $100 easily for a pack of civilian characters with male,female, and child models that have a variation on clothes and hair.

I think a very useful plugin would be to Convert Geometry into Terrain at a 1:1 scale. I have had many occasions of having existing terrain geometry from other programs (Maya, , CAD) that I would love to be able to import, convert to terrain, and then paint grass and landscape. Would be a HUGE plus for Architectural renderings.

There is different way using world machine for example to doing that, you could encoure some about scale, there is some limitation, I did a test you can see it ://polycount./discussion/173828/ue4-wm-zbrush-alien-landscape#latest
Don’t hesitate if you need any help.

Anyone interested in custom vehicle physics?
://forums.unrealengine./showthread.php?138464-Blue-man-Vehicle-Physics-Plugin&p=679890#post679890

SciFi weapons pack, weapons such as a rail gun, plasma rifle, etc.
Maybe character for a SciFi environment :stuck_out_tongue:
just some ideas

Cel Shader please! Would love to see one on the store.

We always need more blueprints of any kind. As long as it is documented properly and the examples are clear, we can always buy for learning purposes even if we don’t end up using that template directly in our game. We need more ā€œpuzzle type/heavy on the logicā€ kind of unique blueprints.

[=ClassyGentleman;683166]
SciFi weapons pack, weapons such as a rail gun, plasma rifle, etc.
Maybe character for a SciFi environment :stuck_out_tongue:
just some ideas
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I’ve been hoping for @Ironbelly to make scifi weapons! Someday. =P

[=;686259]
I’ve been hoping for @Ironbelly to make scifi weapons! Someday. =P
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Same , hopefully they will make them in the future sometime soon =D

[=ClassyGentleman;686284]
Same , hopefully they will make them in the future sometime soon =D
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In the future. I see what you did there. =P

[=;686741]
In the future. I see what you did there. =P
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yeah xD little play on words

Hope in the end of year some racing package which contains for eg AI, car selection, car workshop etc