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Non-targeted multiplayer Melee combat system (medieval weapons) with animations
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Complete configuarable lifelike NPC system for RPG with multiplayer. NPCs should go about a daily routine (eat,sleep, go potty, do work, chat, goldbrick), react to players (attack/defend/runaway/faint/cower/seduce/reject/inform/denounce/praise), react to changes in environment/location. System should permit easy insertion of audio and animations for each NPC action/behavior.
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More realistic medieval assets