Your the one trying to speak like your a reflection of thought for market place producers saying it’s OK to pirate content because people have the right to see what their buying (funny, If i buy a movie DVD or a game for Xbox or PS3 can i then take it back and say no i don’t like it?, Get a grip), Well most producers would of made screen shots, Video’s to explain that process in the first place. Like i explained what about the content that is educational driven, Tutorials. Once someone has learnt that information they have no reason to buy the content legitimately.
Quote"Mate, what are you talking about?Did you read at all what i was saying?Yes, personally i dont mind my assets on the marketplace being pirated as far as are not used commercially, using them in games or in anything that someone will make money from my work"
Well if you don’t care about privacy WHY are you even using Market place anyway, you could go and post your stuff anywhere for free on the web with T&C’s for commercial use. You wouldn’t even have to pay Epic 30% at that point?
Do what you like with your own work but don’t talk for others using the release platform by advocating piracy of their content.
Also, thought you may do so, You just changed your original post that this was all started by in the first place. Had an idea you may do that so i copied it before you got to change it, it WAS as follows:
ICO_hr: Personaly i dont see a problem if assets are pirated as far as they’re not used commercially, people want to see what they’re getting, i can understand that.I’m thinking when i build something for the market, to have a free for download scene so that anyone can see what is actually getting before paying money for it, which is only for evaluation purposes.But there should be something that can prove that the person or studio is using the paid version.I dont know if this is good idea but i believe there should be something that people can see and check if its going to be of use for their games/projects before buying it.