I made a C++ plugin to easily simulate air resistance, I made it for my game to simulate drag on the vehicles. It can be used from simulating drag on the vehicles to making airplanes.
It is easy to add it to any actor in the scene, this plugin comes with custom scene component called Aerodynamic surface and an actor component that needs to be attached to your actor.
Aerodynamics surfaces should be placed on the wings or any other surface that needs to simulate drag.
I plan to submit it to the marketplace for 30$.
Quick video for the demonstration