Market place assets work in single level preview but now when packaging on android

For some strange reason I’m able to see all the assets from market place but when I try to package the game it fails to start. As soon as I take out the assets then it works again. But why does it work in single level preview but not in final packaging. These noob is confused. HELP!!

Silverfish1000,

Have you reached out to the developer of the marketplace pack on this issue? Which pack is it? What assets are you having trouble with? Is that specific asset marked as compatible for mobile?

Looking forward to hearing back from you, thanks!

Actually the whole thing is more complicated then that. In some cases assets are compatible for mobile but says compatibility is for PC and the rest. How ever in my case I have the same project made in 4.12 but packaging fails on one PC where assets were added the other one is fine. So it’s confusing to say the least. Either way thank you!

If your package is failing, feel free to upload it so that we can try to assist you further. If it comes down to you contacting the Developer of the MP Asset, let us know.

Thanks!

Thanks . How ever they are on the safe side by marking them as compatible other then mobile. All thought their assets work ok on mobile and they don’t even know it. Some really don’t work on mobile but quite few do and if you don’t download it you will newer know. Such is life. So for now I just testing one by one and see which packaging and which is not. Either way thank you. For now I have a bigger problem where I’m trying to get the highest level completed show in my main menu. I asked several times but don’t understand how exactly I would set it up properly in blueprints, In case you come across my question could you please help me with that. It’s been a problem for a while now. Either way thanks !!

Some Market Place assets actually work on mobile even though the Developer says it only works on PC and other bigger platforms. I found out the hard way.