Markerless for Mac

Ahoi​:waving_hand: do you Plan to Release the markerless motion capture Plugin for Mac anytime soon?

Thanks

You mean the MetaHuman Animator Markeless Motion Capture? Just add it to your FAB library, then add it to your engine installation by the launcher.

I’m not sure if it will actually work, since it still has dependencies on other Metahuman plugins. I’ll test that out over the next few days.

Yes, that’s exactly what I meant. Thanks.

Great!
So far I get the plugins, but on restart i Shows an error that it cant compile or is missing those 4

Have to admit that I assumed the plugin would work right away, but I had to recompile it manually. The easiest way to do this is to copy the plugin to the “Plugins” folder of a C++ project, and then, after compiling with Xcode or any other IDE, move it back to the “Plugins/Marketplace” folder. If anything goes wrong, send me a PM