Sorry for necro, but does anyone figured out if sync markers work properly for montages?
I am trying use them to sync various root motion humanoid turns in to a walk/run animation.
- Marked required frames in all animations with correct sync markers ( for montage had to mark animation i used as a base).
- Assigned same Sync groups in Animation blueprint and Montages
- Tried various blend out timings and durations.
Not working - no matter what, transition always use the first frame of animation when exiting montage, even tho similar markers are in another place.
It is wierd, because documentation page states very clearly : “AnimMontage also support marker-based sync while blending out, so you can transition back to other animations seamlessly”.
P.S Searching google/discord does not provide clear statement of what does work,what does not work, and what is bugged.