-Created and added the trimsheet for the walls
-Created and added wall material
-Added the “dormitories” part of the environment (early stages)
-Replaced blockout with modular assets
-Created a floor material in Substance Designer
-Created a modular pipe set
-Gathered a ton more references
Hello! Back with another update about the environment.
Slow week this time around. I had a rough time with the snapping in Unreal and some modules that were a little bit finicky. Did some changes to the environment and started the modeling of the hero asset, but I don’t have a lot to show overall.
Changelog:
WIP Sleep capsule model
WIP Double-wall opening model
WIP Hero asset model
Modified the main material (Color, roughness)
Light pass 2
Trimsheet now works correctly, and the textures loop
-Added HDRI sky
-Lightpass 4
-Modified Handrails to better suit the scene
-Done double wall opening model
-Wip Hero asset
-New ground texture
-Done modular kit for the roof
Most of this week was spent working on the roof and the lighting setup for the scene.
-Added new roof texture and model
-Added decals
-Lightspass/PostProcces 7
-Corrected UVs for various props
-Material work overall
-Pillow model done
-Mattress model done
Focus for this week:
-Finish hero asset
-Work on dormitory room
-More decals
-Material work on glass
Hello! We’ve reached the end of the project (for now)
Today is the last day to submit the project. Honestly, I’m pretty proud of what I’ve managed to achieve, given that I started 4 weeks late. Overall, I think the vision and feel are there in the environment, but it also needs a lot more work to meet my standards.
I’m gonna keep working on the project in the summer, so I’ll keep uploading here.
Changelog:
-Modified glass material and replaced it with a refractive material
-4 new cinematics
-Tube connector ceiling model
-Post-process work
-Added decals
-Finished table texture and material
-Finished Vending machine texture and material
-Added roof asset to dormitories
-Modified sleeping pod material
-Modified floor material
-Modified handrail material
-Added sun
-Modified all the lights in the scene
-Added fog