Marathon Dormitories

Hello!

For this project, I’m creating an environment focused on the dormitories aboard the marathon ship.

The challenges with this new environment are gonna be:

-Modularity
-Trimsheets
-Decals

For week one, I spent most of my time gathering references, modeling, and creating the blockout in Unreal. Here are some images from that week.

Hello!

Week 2 update over here.

This week’s main changes:

-Created and added the trimsheet for the walls
-Created and added wall material
-Added the “dormitories” part of the environment (early stages)
-Replaced blockout with modular assets
-Created a floor material in Substance Designer
-Created a modular pipe set
-Gathered a ton more references

Some pictures of the progress