Maps of my Mods or TCs are not showing up

Hey guys,
I am in some trouble here. So over the last weeks I worked on a TC but had some trouble getting the Maps of it to work so I decided to do some tests on a fresh version of the ADK. So made a backup and downloaded the a fresh ADK from the launcher. Since then I try to get the maps I create for very simple Mods or TC to show up but I somehow fail all the time. I guess I am doing something wrong here so I was wondering if someone here could help me. I know that some people built maps in Mods or TCs already and the maps seem to show up for them.

So here is what I tried so far:

  • I cooked a very simple map with just a few things in it by clicking on the “Cook Map” button. So far so good. The map even showed up in the “Host/Local” window.
  • Next thing I tried is cooking a mod by creating a custom GameData and GameMode without doing any major changes in it. I also added a map in which I removed the “ForceLoadMapName” and added my PrimalGameData. Thing is, when ever I start Ark, the map of this mod is not showing up. The mod is and when I start it, it just loads the island map. I did some further test and I can confirm that my GameData and GameMode is loaded correctly. Just not the map.
  • I also tried to cook it as a TC, but in there it is the same. Mod is working, map is not showing up.

Has anyone experienced something similar or know what I am doing wrong? I am kinda stuck here. My scripts are working fine, but I can’t get my TestMap to show up. Would be a shame if I would need to stop here just because the map is not showing up. I even checked the cooked files and the map is included so wtf is going on?

Edit: Funny fact: My map is defiantely cooked. I can open it via console command “open mymap”. So why is it not showing up in the menu?

Hey,

  • A “Mod” cook can’t contain a custom Map – whereas a custom Map CAN use a custom PrimalGameData (if you want Mod-style functionality within your Map), but if you want to specifically cook a “Mod” (which means stackable with other Mods), then yes a Map is not going to be included.

  • It sounds likely that we’re not listing custom maps cooked with a TC properly. One work-around for now is to simply name your map “TheIsland” and thus override our default map, but realistically we should do better and list any maps specifically cooked with the Total Conversion. As you say, it’s really just a User Interface thing so it is going to be pretty easy for us to fix, we’ll try to release patch for it today :slight_smile:

Cheers,

Hey , thx for the reply. So I guess a “Mod” is data only. It’s just strange since I can cook multiple maps even if I select the “CookMod” option by just adding the names to the cooker and they get cooked and I can even load them via command line. I understand why you dont want the maps to show up, it is just interesting that you actually can include them. Having that said: pls dont remove that since it is really really useful to cook your testmap with your Mod while you are still in development of them Mod.

I did a lot of test cooks over the last two days to investigate what gets cooked and so on. I found a bunch of issues within your cooker and I will release a thread with all the information and reproductions of the issues I found later today.