Mapping Snapshot Controls in Vcam (Unreal Engine)

Hello everyone,
This is karthik,

I’m working with the Virtual Camera (Vcam) in Unreal Engine, using an iPad and a gamepad for camera control. I’ve successfully mapped most of the controls, but I’m struggling to find or configure the Snapshot functionality. Specifically, I need help with.

Mapping Snapshot Controls: Creating snapshots, navigating between them (previous/next), and displaying mapped controls.

Any guidance or documentation links would be greatly appreciated!