I’m trying to world with real world references and I can’t seem to get understand the UE4’s unit system for gravity Z value.
I want to map it to real world value of 9.8 m/s2 but I can’t seem to replicate it in UE if you have an good refereces to UE unit system that explains all and also how do I replicated the value 9.8 m/s2 in gravity Z I’d appreciate.