Hello all, I hope you’re doing well! Could someone help me achieve an effect of when I click on a country the camera moves and zooms into that location and then pulls up a more detailed version of that map? Thanks so much! Sorry I’m new and there isn’t a lot of information on this! This is a great example but instead of hextiles I have already created a static mesh broken down in blender that I want it to zoom into and then will use that to open a new level when clicking on that spot. https://m.youtube.com/watch?v=y-znfwGcCW4&embeds_referring_euri=https%3A%2F%2Fforums.unrealengine.com%2F&source_ve_path=MTM5MTE3LDI4NjY2
If done well Level Of Detail would be enough for zooming in. That together with some logic to hide more strategic layers of map, and for that either actor with checking distance to camera and hiding/showing self. Or data layers and then player pawn or anything else that is in memory (game mode, game hud etc) that selects proper data layer to display.
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