To make things more interesting, I was thinking to add some random objects in a level before gameplay started.
What would be the best approach to this?
- Maybe have “World generation” UI, where user can add some parameters for randomization.
- Execute level creation:
2.1 Load default map.
2.2 Place random Actors.
2.3 Save as a map/level.
- Start playing?
Is this sound okay? Do I miss something.