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Map LODs look weird even at 99% static mesh details percentage

Hi.
I’m creating a tiled map which I exported from world machine.
Problem is, when I try to generate LODs, here’s what I get:
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_137059_1525584696165_615”,“title”:“bad.jpg”}[/ATTACH]
It essentially tries to simplify that mountain line. The thing is, I set the simplification for this LOD at 99%. Heck, I even tried 100% and this thing still happens.
Now, this it’s actually supposed to look:
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_137060_1525584740404_659”,“title”:“good.jpg”}[/ATTACH]

What am I doing wrong?

Please, let me know if there’s more information that would help analyze it.
Thanks in advance!