Map Loader from plain text file (WIP)

I’m working on a map loader from a plain text file, these are the current features:

  • Can spawn object in a map at runtime.
  • Spawns Floor, Walls, lights, decoration Assets, doors, NPC, Lights, VFX and SFX.
  • Flags to enable/disable object spawning.
  • Flag to show all the items in editor without the need to run/play the game map.
  • You can use a different plain text file for each map you have in your game.
  • Made all in C++, you need to create an blueprint actor from LevelLoaderActor and put in your map to let it work.
  • Multiplayer ready.

I’m open to receive suggestion to add others features to my dynamic map loader.

thanks in advance for all your help.

Here are some screens