Map editor

Hi all, semi new to posting here, so I hope this is the right section.

I have a game I am currently developing and the main idea around it revolves around community driven map / content creation. Is there a way to package Unreal Editor with my game? So players can download the game and can open the editor binary and start editing, then export to a self contained package to dynamically load in the game without having to recompile? Or will I have to make my own format?

I have done at least 40 hours of research on this topic and I cannot find anything on it. Hoping I can get some help on it.

I’v been searching for something like that as well. Didn’t find anything. So I’m building my own map builder for my game now.

This may of be of interest to you: Map Editor using Blueprints and UMG (Now on GitHub) - Community Content, Tools and Tutorials - Unreal Engine Forums