Hi all, semi new to posting here, so I hope this is the right section.
I have a game I am currently developing and the main idea around it revolves around community driven map / content creation. Is there a way to package Unreal Editor with my game? So players can download the game and can open the editor binary and start editing, then export to a self contained package to dynamically load in the game without having to recompile? Or will I have to make my own format?
I have done at least 40 hours of research on this topic and I cannot find anything on it. Hoping I can get some help on it.