Scanning Radar System - Advanced Minimap & HUD
Elevate your game’s UI with the Scanning Radar System! This flexible, 100% Blueprint-driven radar solution is designed for seamless and clean integration into any Unreal Engine project. Whether you are building a tactical shooter or a deep sci-fi adventure, this system provides everything you need for real-time target tracking.Only the cosmetic radar background image used in the UI is AI-generated.
Watch it in Action:
[Showcase Trailer] Coming soon
[Setup & Integration Guide] Technical Overview
Dual Operating Modes: Choose between Static Compass Mode or a fully Dynamic Radar Mode to fit your game’s HUD style.
Classic Scanning Styles: Includes both Circular Scan (360-degree sweep) and Linear Sweep animations.
Advanced Target Detection: Built-in height level indicators easily show if an enemy is above or below the player.
Fully Customizable Blips: Personalize target colors based on enemy/actor types and select from multiple blip sound variations for enhanced gameplay feedback.
100% Blueprint: Clean, commented, and highly optimized logic.
Plug & Play: Designed for effortless integration into both Actor and Character-based setups.
Lightweight: Minimal performance impact, ensuring your game runs smoothly.
Perfect For: Military, Tactical, Sci-Fi, Survival, and Arcade-style games.